﻿#region C#raft License
// This file is part of C#raft. Copyright C#raft Team 
// 
// C#raft is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
// 
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#endregion

using Chraft.Entity.Items;
using Chraft.Utilities.Blocks;
using Chraft.Utilities.Collision;
using Chraft.World.Blocks.Base;

namespace Chraft.World.Blocks
{
    class BlockSoil : BlockBase
    {
        public BlockSoil()
        {
            Name = "Soil";
            Type = BlockData.Blocks.Soil;
            IsSolid = true;
            IsFertile = true;
            IsPlowed = true;
            var item = ItemHelper.GetInstance(BlockData.Blocks.Soil);
            item.Count = 1;
            LootTable.Add(item);
            BlockBoundsOffset = new BoundingBox(0, 0, 0, 1, 0.9375, 1);
        }

    }
}
